//////////////////////////////////////////////////////////////////////////////////////
//
//  Copyright (c) 2014-2015, Egret Technology Inc.
//  All rights reserved.
//  Redistribution and use in source and binary forms, with or without
//  modification, are permitted provided that the following conditions are met:
//
//     * Redistributions of source code must retain the above copyright
//       notice, this list of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright
//       notice, this list of conditions and the following disclaimer in the
//       documentation and/or other materials provided with the distribution.
//     * Neither the name of the Egret nor the
//       names of its contributors may be used to endorse or promote products
//       derived from this software without specific prior written permission.
//
//  THIS SOFTWARE IS PROVIDED BY EGRET AND CONTRIBUTORS "AS IS" AND ANY EXPRESS
//  OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
//  OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
//  IN NO EVENT SHALL EGRET AND CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
//  INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
//  LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;LOSS OF USE, DATA,
//  OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
//  LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
//  NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
//  EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
//////////////////////////////////////////////////////////////////////////////////////
var egret;
(function (egret) {
    var gui;
    (function (gui) {
        /**
         * @class egret.gui.SetProperty
         * @classdesc
         * 设置属性
         * @extends egret.gui.OverrideBase
         */
        var SetProperty = (function (_super) {
            __extends(SetProperty, _super);
            /**
             * 构造函数
             * @method egret.gui.SetProperty#constructor
             */
            function SetProperty(target, name, value) {
                _super.call(this);
                /**
                 * 要修改的属性名
                 * @member egret.gui.SetProperty#name
                 */
                this.name = null;
                /**
                 * 目标实例名
                 * @member egret.gui.SetProperty#target
                 */
                this.target = null;
                /**
                 * 属性值
                 * @member egret.gui.SetProperty#value
                 */
                this.value = null;
                /**
                 * 旧的属性值
                 */
                this.oldValue = null;
                this.target = target;
                this.name = name;
                this.value = value;
            }
            var __egretProto__ = SetProperty.prototype;
            /**
             * @method egret.gui.SetProperty#apply
             * @param parent {IContainer}
             */
            __egretProto__.apply = function (parent) {
                var obj = this.target == null || this.target == "" ? parent : parent[this.target];
                if (obj == null)
                    return;
                this.oldValue = obj[this.name];
                this.setPropertyValue(obj, this.name, this.value, this.oldValue);
            };
            /**
             * @method egret.gui.SetProperty#remove
             * @param parent {IContainer}
             */
            __egretProto__.remove = function (parent) {
                var obj = this.target == null || this.target == "" ? parent : parent[this.target];
                if (obj == null)
                    return;
                this.setPropertyValue(obj, this.name, this.oldValue, this.oldValue);
                this.oldValue = null;
            };
            /**
             * 设置属性值
             */
            __egretProto__.setPropertyValue = function (obj, name, value, valueForType) {
                if (value === undefined || value === null)
                    obj[name] = value;
                else if (typeof (valueForType) == "number")
                    obj[name] = parseFloat(value);
                else if (typeof (valueForType) == "boolean")
                    obj[name] = this.toBoolean(value);
                else
                    obj[name] = value;
            };
            /**
             * 转成Boolean值
             */
            __egretProto__.toBoolean = function (value) {
                if (typeof (value) == "string")
                    return value.toLowerCase() == "true";
                return value != false;
            };
            return SetProperty;
        })(gui.OverrideBase);
        gui.SetProperty = SetProperty;
        SetProperty.prototype.__class__ = "egret.gui.SetProperty";
    })(gui = egret.gui || (egret.gui = {}));
})(egret || (egret = {}));
